Monday, April 22, 2013

Education@Mobileplatforms.com


According to a recent article by The Guardian, the number of mobile phone subscribers is estimated at 6.5 billion globally. Smartphones last year grew at an annual rate of 45%, a higher rate than feature phones. The market for tablets shows an equally promising picture with annual shipments at 128 million, having a year-on-year growth rate of 78.4%. What’s more, in 2012 the number of smartphones sold was higher than the number of computers sold. In 2013, tablet sales are expected to surpass desktop sales for the first time. Given these torrid growth rates, smartphones and tablets present a tremendous platform for learning.  Apple recently announced a new milestone for its iTunes University digital education outlet and iPads. It sold over 8 million iPads to educational institutions and just crossed 1 billion downloads for iTunes University content. Apple further states that over 1200 higher education institutes and over 1200 K-12 schools host over 2500 public courses on iTunes. Some of the popular courses on iTunes have over 250,000 students enrolled. Worldwide mobile learning market is expected to reach 9.1 billion by 2015

With these figures in mind, let’s look at some ways through which mobile platforms are impacting education:

1. Access Learning, Anytime, Anywhere: Mobile platforms allow learners, to learn-on-the go and On-demand. Advancements in mobile technologies allow learners to access high quality content on their palm whenever they want. From MOOCs to classroom assessments, learners can network and collaborate with other learners across various demographics. All one needs is a mobile phone with a network connection.
2. Flipped Classrooms: Many teachers are adopting ways by which their lectures can be video-recorded, allowing students to listen to their lectures outside the classroom. These videos then serve as homework for the students, while in-classroom activities are restricted to the teacher serving as a guide for practice questions and some re-teaching.
3. BYOD (Bring Your Own Device Policy): According to 2012’s Horizon Report, more than 61% of American over the age of 12 own a mobile device, with 44% specifically owning a smartphone. An increasing number ofschools are adopting the BYOD policy that allows students to bring a mobile device (smartphone/tablet/laptop) of their choice to the classroom. While many educators believe that this represents a significant step in the advancement of learning tools, others argue that such devices cause distractions for students and can disrupt the classroom learning experience.
4. Student Response Systems: Various mobile applications empower teachers to engage with the class by tracking student responses in the classroom.  One such example is Socrative that allows teachers to connect with students through a series of educational exercises and games.



5. Applications for students with special needs: Specific mobile learning applications are being built to help learners with special needs. According to Dr. Howard Shane, (Director, Communication Enhancement), Boston children’s hospital, assisting students with special needs is a complicated process. He believes that the iPad is a game changer, as it allows special needs learners to understand, learn, and communicate better.



Bottom line: In today’s digital world, it is hard to ignore the expectations that students bring to classrooms. The future of learning is clearly on the hand-held device.

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